Distributed Real-Time

NAVIGATION
CATEGORIES
REFERRENCE
LINKS
  • Help me!

    2 answers - 886 bytes - related search similar search Add To My Delicious Add To My Stumble Upon Add To My Google Mark Add To My Facebook Add To My Digg Add To My Reddit

    Hey there,

    i'm thinking on programming a game and turn it into a real time adventure game. Like a summer game...in a aquatic park, with water coming from holes, etc.

    I never did anything like this, and i'd like to know what kind of platforms i'd have to know about.

    I've done some embedded systems projects but that was in c++ and it was for a specific micro-controller and i had to know all of the specification..memory, interrupts, timers, usarts, etc.

    Can it be possible to write a java game and use it in a real time system without having to worry about the hardware specification?

    My idea was to code the game and have someone else make the hardware..is this even possible? or do i have to write code to a specific hardware micro-controller?

    I really have no idea..but i'd like to "write once" "run everywhere".

    Thanks, Manuel

  • No.1 | | 404 bytes | |

    Despite this is not good place for it I answer you.

    Mostly games written with platform APIs because they are highly dependent on graphic cards.

    For example if your like to write games for windows you need Directx libraries or if you develope game for symbian you need Symbian's C libaraies.

    With Java there are some libraries for game development but I didn't suggest you them.

  • No.2 | | 162 bytes | |

    i've written some games for a desktop and mobile phones. But what im talking about are real time systems. A water game in a summer aqua park, for example.

Re: Help me!


max 4000 letters.
Your nickname that display:
In order to stop the spam: 4 + 3 =
QUESTION ON "Distributed Real-Time"

JAVA TECH